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    Elden Ring

    Game » consists of 1 releases. Released Feb 25, 2022

    Elden Ring by FromSoftware is a collaboration between Hidetaka Miyazaki and George R.R. Martin.

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    RubberBabyBuggyBumpers

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    Show us what'cha got!

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    This one gives me Dark Tower vibes. Where is the Red King?
    This one gives me Dark Tower vibes. Where is the Red King?
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    Efesell

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    Man I love what the Erdtree does to just about every environment in thsi game.

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    jacksmedulla

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    I've been playing in big picture mode on my tv, and I had no idea how to take screenshots with the controller. Apparently I need to us the guide button and the right bumper? I'll definitely be taking some screenshots when I get back to it.

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    Efesell

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    jacksmedulla

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    @efesell: It's kind of staggering how large and diverse the environment is in this game.

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    Efesell

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    RubberBabyBuggyBumpers

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    @efesell: I've got horns. Where did you find those antlers?

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    RubberBabyBuggyBumpers

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    Went with the uchigatana for quite some time. The claws are way better, IMO.
    Went with the uchigatana for quite some time. The claws are way better, IMO.
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    Efesell

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    @rubberbabybuggybumpers: Those big half giant things in the Underground, they have the same antlers and it's a drop from at least the singing ones down there.

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    MisterSims

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    Efesell

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    Now it's a real FromSoft game.
    Now it's a real FromSoft game.

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    RubberBabyBuggyBumpers

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    @mistersims:That is sooooooooooo DS3-like! I've haven't been to that location yet.

    @efesell: Praise the arcane sword! I need to go back down there and explore some more of that part of the map. I liked it a lot but hated being swarmed by the land octopi. That zone's starry sky and night time colors reminds me of the quarry in Control.

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    AtheistPreacher

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    #13  Edited By AtheistPreacher

    I can't resist sharing some screens of Leyndell, Royal Capital. This is possibly my new favorite area in the entirety of From Software's oeuvre, at least in terms of aesthetics.

    That includes the music, stunningly beautiful somber strings that evoke both grandeur and loss. There's at least one enemy who you will find on the level playing a stringed instrument, looks like a violin, but will attack you when he sees you. And all I wanted to do was just keep listening to him play.

    Visually, it strikes me as what Anor Lando was meant to be but never quite achieved. It's both drop-dead gorgeous and awe-inspiring. I'm going to spoiler tag the screens because this is late-game stuff, you've been warned. Also, I assure you that stills do not do this thing justice.

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    Just how big is that fossilized dragon? Here I am at the base of his wing on lower-right:

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    And yes, you can climb it. Because of course you can.

    But the dragon, in turn, is dwarfed by the Erdtree:

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    I mean, with all this in motion, and the music going, it's just... completely epic. I'm still pretty floored by it. No one is better than From Software at creating this kind of scale, making you feel small, and inspiring real awe.

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    Topcyclist

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    @efesell: It's kind of staggering how large and diverse the environment is in this game.

    yet people still online say the open world is a waste and not utilized and that it would be better if it was hand crafted but the company was too lazy. Shaking my head. Nothing's good enough.

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    Humanity

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    Absolutely spewing, frothing at the bits

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    RubberBabyBuggyBumpers

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    @atheistpreacher: Praise! I haven't gotten to those areas just yet. I've been screwing around in the first 3 zones, plus the subterranean ones, and Deep Root Depths. DRD is some serious bullshit, but it's not a secret area for no reason.

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    RubberBabyBuggyBumpers

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    Fur armor with the claws and Blaidd's wolf head mask.
    Fur armor with the claws and Blaidd's wolf head mask.

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    RubberBabyBuggyBumpers

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    Efesell

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    Hey. Cut that shit out.
    Hey. Cut that shit out.

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    Efesell

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    AtheistPreacher

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    @efesell said:
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    Yep, that's a cool-looking zone, only got there yesterday.

    This is definite story spoilers, but related to my own post in this thread, I avoided heading to this area for a while because I had found out that story progression requires that you burn Leyndell to the ground, and it's just so beautiful that I didn't want to do it.

    This shot does remind me of one other thing, though. One level design conceit that I've never been in love with is requiring you to jump down somewhere to progress such that you can't go backwards; it's especially annoying when there are items to get along the way that require you returning to the beginning again just to drop down in a different direction. And, well, Elden Ring sure has an awful lot of that, even more than any of the Souls games, I believe. It's in this area, and in sewer area(s) and tree area(s), all over the place really. Doing some of this is fine, but I think this game goes a little overboard with it IMO. Minor gripe.

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    Efesell

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    @atheistpreacher: Yeah the price of adding a very useful jump button is planting the idea that there should be platforming. The jumping segments are almost universally bad.

    I just ignore items that I seem going down placesl like that because I know that it's probably a Rune Arc or something.

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    AtheistPreacher

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    Yeah, adding the jump button kind of makes sense for an open world, and I like being able to clamber over stuff, and I like that it gives them new and creative ways to hide secrets. But the actual mechanical feel of the platforming is still bad. Better than in the Souls games that never had a proper jump at all, but that isn't saying much.

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    RubberBabyBuggyBumpers

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    There's one painting spot that is a major PITA. It's the one called "Redmane." You gotta go near the minor erdtree and drop down. There is an annoying golem fight down there. It uses arcane magic and you have to hit it on its wrists to do any significant damage. I think I left 250k runes down there since all I wanted to do was get that painting part done. The others I've encountered have been pretty easy.

    I did manage to wander into the Volcano Manor. I'm torn between leaving it alone or watching it burn.

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    owl_cave

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    Dang bug got in the way.
    Dang bug got in the way.
    Gotta make like a tree.
    Gotta make like a tree.
    This place is a real HOOT, eh?
    This place is a real HOOT, eh?

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    jaydropout

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    #26  Edited By jaydropout
    Yours truly
    Yours truly
    Ol' mate
    Ol' mate
    And a couple of lads from Limgrave
    And a couple of lads from Limgrave
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    RubberBabyBuggyBumpers

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    @owl_cave: Where is that helm located? I always see a ton of white phantoms wearing it.

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    RubberBabyBuggyBumpers

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    That wonderful weapon from The Old Hunters DLC in Bloodborne.
    That wonderful weapon from The Old Hunters DLC in Bloodborne.

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    Efesell

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    @rubberbabybuggybumpers: I think it’s just a general drop from those miserable imp enemies you find inside catacombs.

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    RubberBabyBuggyBumpers

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    @efesell: I've killed a ton of those and I don't think I've ever seen a unique drop from them. I suppose my luck is absolute shit. I broke the game so bad with the samurai I cannot play it legitimately. I had to create a new one. I created a battlemage and have had way more fun with it than my cheater offline one.

    This was taken at the very bottom of Stormveil Castle. There is a mini-boss fight down there.
    This was taken at the very bottom of Stormveil Castle. There is a mini-boss fight down there.
    This one is named Cock Magic. I look forward to the invasions! :P
    This one is named Cock Magic. I look forward to the invasions! :P

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    owl_cave

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    @efesell said:

    @rubberbabybuggybumpers: I think it’s just a general drop from those miserable imp enemies you find inside catacombs.

    Yup exactly. I must've gotten lucky cause it dropped in the very first catacomb I explored after only a few hours of playing. Now I'm around 30 hours in and I haven't taken it off since, lol.

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